High Profile Area at the

Gabriel-Zachmann
Prof. Gabriel Zachmann

Further information:

Publications
May 2016 // conference-paper

Knowledge Discovery for Pareto based Multiobjective Optimization in Simulation

ACM SIGSIM PADS

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May 2016 // conference-paper

Knowledge Discovery for Pareto based Multiobjective Optimization in Simulation

ACM SIGSIM

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May 2016 // conference-paper

GraphPool: A High Performance Data Management for 3D Simulations

ACM SIGSIM PADS

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Apr 2016 // conference-paper

Kinaptic - Techniques and insights for creating competitive accessible 3D games for sighted and visually impaired users

2016 IEEE Haptics Symposium (HAPTICS)

DOI: 10.1109/HAPTICS.2016.7463198

Mar 2016 // conference-paper

Wait-Free Hash Maps in the Entity-Component-System Pattern for Realtime Interactive Systems

IEEE VR

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Mar 2016 // conference-paper

Wait-Free Hash Maps in the Entity-Component-System Pattern for Realtime Interactive Systems

IEEE VR: 9th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS)

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2016 // journal-article

Novel Morphological Features for Non-mass-like Breast Lesion Classification on DCE-MRI

Lecture Notes in Computer Science

Razavi, Mohammad; Wang, Lei; Tan, Tao; Karssemeijer, Nico; Linsen, Lars; Frese, Udo; Hahn, Horst K.; Zachmann, Gabriel

2016 // conference-paper

Novel Morphological Features for Non-mass-like Breast Lesion Classification on DCE-MRI

MLMI 2016 ( Machine Learning in Medical Imaging)

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2016 // journal-article

Time-efficient and accurate spatial localization of automotive function architectures with function-oriented 3D visualization

Computer-Aided Design and Applications

DOI: 10.1080/16864360.2015.1131547

2016 // journal-article

Wait-Free Hash Maps in the Entity-Component-System Pattern for Realtime Interactive Systems

IEEE 9TH WORKSHOP ON SOFTWARE ENGINEERING AND ARCHITECTURES FOR REALTIME INTERACTIVE SYSTEMS (SEARIS)

Lange, Patrick; Weller, Rene; Zachmann, Gabriel

2016 // journal-article

Foreword to special section on VRIPHYS 2015

Computers & Graphics

Jaillet, Fabrice; Zara, Florence; Zachmann, Gabriel

Dec 2015 // journal-article

Foreword to the Special Section on Virtual Reality Interaction and Physical Simulation 2014

Computers & Graphics

Gabriel Zachmann

Oct 2015 // conference-paper

Kanaria: Identifying the Challenges for Cognitive Autonomous Navigation and Guidance for Missions to Small Planetary Bodies

International Aeronautical Congress

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Oct 2015 // conference-paper

A Framework for Transparent Execution of Massively-Parallel Applications on CUDA and OpenCL

EuroVR Conference 2015

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Sep 2015 // conference-paper

Autonomous Surgical Lamps

Annual Conference of the German Society for Computer- and Robot-Assisted Surgery (CURAC)

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Aug 2015 // conference-paper

Multi Agent System Optimization in Virtual Vehicle Testbeds

EAI SIMUtools

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Mar 2015 // conference-paper

Scalable Concurrency Control for Massively Collaborative Virtual Environments

Massively Multiuser Virtual Environments(MMVE)

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2015 // dissertation-thesis

New geometric algorithms and data structures for collision detection of dynamically deforming objects

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2015 // journal-article

Hand Pose Recognition - Overview and Current Research

Lecture Notes in Computer Science

Mohr, Daniel; Zachmann, Gabriel

2015 // book-chapter

A Comparative Evaluation of Three Skin Color Detection Approaches

Journal of Virtual Reality and Broadcasting

DOI: 10.20385/1860-2037/12.2015.1

Dec 2014 // conference-paper

Virtual Reality for Simulating Autonomous Deep-Space Navigation and Mining

International Conference on Artificial Reality and Telexistence (ICAT-EGVE)

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Sep 2014 // conference-paper

Massively Parallel Batch Neural Gas for Bounding Volume Hierarchy Construction

Virtual Reality Interactions and Physical Simulations (VRIPhys)

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Sep 2014 // conference-paper

Innovative and Contact-free Natural User Interaction with Cars

Proc. of the GI VR/AR Workshop

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Sep 2014 // conference-paper

Massively-Parallel Proximity Queries for Point Clouds

Virtual Reality Interactions and Physical Simulations (VRIPhys)

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Jun 2014 // conference-paper

A Framework for Wait-Free Data Exchange in Massively Threaded VR Systems

International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG)

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