2006 // Conference paper
Kinetic Separation Lists for Continuous Collision Detection
of Deformable Objects
Third Workshop in Virtual Reality Interactions and
Physical Simulation (Vriphys)
2006 // Conference paper
Kinetic separation lists for continuous collision detection of deformable objects
3rd Workshop in Virtual Reality Interactions and Physical Simulations, VRIPHYS 2006
Weller, R.; Zachmann, G.
2006 // Conference paper
Space-efficient FPGA-accelerated collision detection for virtual prototyping
Design, Automation and Test in Europe Conference (DATE)
Raabe, Andreas; Hochguertel, Stefan; Zachmann, Gabriel
2006 // Conference paper
Space-efficient FPGA-accelerated collision detection for virtual prototyping
Proceedings -Design, Automation and Test in Europe, DATE
Raabe, A.; Hochgürtel, S.; Anlauf, J.; Zachmann, G.
Aug 2005 // Conference paper
The Expected Running Time of Hierarchical
Collision Detection
SIGGRAPH 2005, Poster
Mar 2005 // Journal article
Collision Detection for Deformable Objects
Computer Graphics Forum
Mar 2005 // Other
Patent for Process and Device for Collision Detection of Objects
2005 // Conference paper
Collision detection for deformable objects
2005 // Journal article
Collision detection for deformable objects
Computer Graphics Forum
Teschner, M.; Kimmerle, S.; Heidelberger, B.; Zachmann, G.; Raghupathi, L.; Fuhrmann, A.; Cani, M.-P.; Faure, F.; Magnenat-Thalmann, N.; Strasser, W.; Volino, P.
2005 // Conference paper
Collision Handling in Dynamic Simulation Environments
Eurographics Tutorial # 2
2005 // Conference paper
Hardware accelerated collision detection -An architecture and simulation results
Proceedings -Design, Automation and Test in Europe, DATE '05
Raabe, A.; Bartyzel, B.; Anlauf, J.K.; Zachmann, G.
2005 // Conference paper
Interpolation Search for Point Cloud Intersection
Proceedings of WSCG 2005
2005 // Conference paper
Interpolation search for point cloud intersection
13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005, WSCG'2005 - In Co-operation with EUROGRAPHICS, Full Papers
Klein, J.; Zachmann, G.
2005 // Conference paper
Real-Time Collision Detection for Dynamic Virtual
Environments
Tutorial #4, IEEE VR
2005 // Conference paper
Real-time collision detection for dynamic virtual environments
IEEE Virtual Reality Conference (VR)
Zachmann, G; Teschner, M; Kimmerle, S; Heidelberger, B; Raghupathi, L; Fuhrmann, A
2005 // Conference paper
Real-time collision detection for dynamic virtual environments
Proceedings - IEEE Virtual Reality
Zachmann, G.; Teschner, M.; Kimmerle, S.; Heidelberger, B.; Raghupathi, L.; Fuhrmann, A.
2005 // Conference paper
The expected running time of hierarchical collision detection
ACM SIGGRAPH 2005 Posters, SIGGRAPH 2005
Klein, J.; Zachmann, G.
Dec 2004 // Journal article
Point Cloud Surfaces using Geometric Proximity Graphs
Computers & Graphics
Sep 2004 // Journal article
Point Cloud Collision Detection
Computer Graphics Forum
Aug 2004 // Conference paper
Nice and Fast Implicit Surfaces over Noisy Point Clouds
SIGGRAPH 2004, Sketches and Applications
2004 // Conference paper
'Visual-fidelity' dataglove calibration
Proceedings of Computer Graphics International Conference, CGI
Kahlesz, F.; Zachmann, G.; Klein, R.
2004 // Conference paper
Collision Detection for Deformable Objects
Proceedings Eurographics, State-of-the-Art Report
2004 // Conference paper
Consistent Normal Orientation for Polygonal Meshes
Computer Graphics International (CGI)
2004 // Conference paper
Consistent normal orientation for polygonal meshes
Proceedings of Computer Graphics International Conference, CGI
Borodin, P.; Zachmann, G.; Klein, R.
2004 // Conference paper
Hardware Accelerated Collision Detection --
An Architecture and Simulation Results
8th WSEAS International Conference on SYSTEMS