Wissenschaftsschwerpunkt der

© Patrick Pollmeier / University of Bremen
© Patrick Pollmeier / University of Bremen
Prof. Rainer Malaka

Weitere Informationen:

Digital Media group; TZI

Publikationen
2019 // journal-article

Game Jam: Serious Games und Gamification

Gesellschaft für Informatik e.V.


2019 // journal-article

Application Scenarios for 3D-Printed Organ Models for Collaboration in VR & AR

Gesellschaft für Informatik e.V.


2019 // conference-paper

VIEW ON EQUATIONS-SEQUENTIAL VERSUS RELATIONAL

Technology and Psychology for Mathematics Education

DOI:

2019 // journal-article

Foundational models for manipulation activity parsing

Augmented Reality and Virtual Reality–Changing Realities in a Dynamic World. Ed. by Timothy Jung, M. Claudia tom Dieck, and Philipp A. Rauschnabel

DOI:

2019 // conference-paper

Tangible Organs - Introducing 3D Printed Organ Models with VR to Interact with Medical 3D Models

ACM Conference on Human Factors in Computing Systems

Reinschluessel, Anke, V; Muender, Thomas; Uslar, Verena; Weyhe, Dirk; Schenk, Andrea; Malaka, Rainer

2019 // journal-article

What Could Go Wrong? Raising Mobile Privacy and Security Awareness Through a Decision-Making Game

Chi Play: Extended Abstracts of the Annual Symposium on Computer-human Interaction in Play

Zargham, Nima; Sohr, Karsten; Bahrini, Mehrdad; Wenig, Dirk; Volkmar, Georg; Malaka, Rainer

2019 // conference-paper

Demonstrating VRBox-A Virtual Reality Augmented Sandbox

ACM Conference on Human Factors in Computing Systems

Alexandrovsky, Dmitry; Doring, Tanja; Putze, Susanne; Frohlich, Thomas; Stabbert, Timo; Malaka, Rainer

2019 // conference-paper

Get a Grip! Introducing Variable Grip for Controller-Based VR Systems

IEEE Conference on Virtual Reality and 3D User Interfaces (VR)

Bonfert, Michael; Porzel, Robert; Malaka, Rainer
DOI:

2019 // journal-article

Player Types and Achievements - Using Adaptive Game Design to Foster Intrinsic Motivation

Chi Play: Extended Abstracts of the Annual Symposium on Computer-human Interaction in Play

Volkmar, Georg; Pfau, Johannes; Teise, Rudolf; Malaka, Rainer

2019 // conference-paper

Analysis of Previsualization Tasks for Animation, Film and Theater

ACM Conference on Human Factors in Computing Systems

Muender, Thomas; Volkmar, Georg; Wenig, Dirk; Malaka, Rainer

2019 // conference-paper

HappyPermi: Presenting Critical Data Flows in Mobile Application to Raise User Security Awareness

ACM Conference on Human Factors in Computing Systems

Bahrini, Mehrdad; Wenig, Nina; Meissner, Marcel; Sohr, Karsten; Malaka, Rainer

2019 // journal-article

Pharos: improving navigation instructions on smartwatches by including global landmarks

ArXiv

Wenig, N.; Wenig, D.; Ernst, S.; Malaka, R.; Hecht, B.; Schöning, J.
DOI:

2019 // journal-article

Exploring the Effect of Game Premise in Cooperative Digital Board Games

Lecture Notes in Computer Science

Grudpan, Supara; Alexandrovky, Dmitry; Hauge, Jannicke Baalsrud; Malaka, Rainer

2019 // conference-paper

Deep Player Behavior Models: Evaluating a Novel Take on Dynamic Difficulty Adjustment

ACM Conference on Human Factors in Computing Systems

Pfau, Johannes; Smeddinck, Jan David; Malaka, Rainer

2019 // journal-article

The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement

ArXiv

Colley, Ashley; Thebault-Spieker, Jacob; Lin, Allen Yilun; Degraen, Donald; Fischman, Benjamin; Häkkilä, Jonna; Kuehl, Kate; Nisi, Valentina; Nunes, Nuno Jardim; Wenig, Nina; Wenig, Dirk; Hecht, Brent; Schöning, Johannes
DOI:

2019 // journal-article

Comparison of mouse and multi-touch for protein structure manipulation in a citizen science game interface

Journal of Science Communication

Muender, Thomas; Gulani, Sadaab Ali; Westendorf, Lauren; Verish, Clarissa; Malaka, Rainer; Shaer, Orit; Cooper, Seth

2019 // journal-article

Can You Rely on Human Computation? A Large-scale Analysis of Disruptive Behavior in Games With A Purpose

Chi Play: Extended Abstracts of the Annual Symposium on Computer-human Interaction in Play

Pfau, Johannes; Malaka, Rainer

2019 // journal-article

Work hard, play hard: How linking rewards in games to prior exercise performance improves motivation and exercise intensity

Entertainment Computing

Smeddinck, Jan David; Herrlich, Marc; Wang, Xiaoyi; Zhang, Guangtao; Malaka, Rainer

2019 // journal-article

The Role of Physical Props in VR Climbing Environments

Proceedings of the Chi Conference on Human Factors in Computing Systems, Chi

Schulz, Peter; Alexandrovsky, Dmitry; Putze, Felix; Malaka, Rainer; Schoening, Johannes

2018 // conference-paper

Beyond Math Manipulatives: Smart Tangible Objects for Algebra Learning.

SmartObjects@ CHI

DOI:

2018 // conference-paper

Do You Think This is a Game? Contrasting a Serious Game with a Gamified Application for Health

ACM Conference on Human Factors in Computing Systems

Pfau, Johannes; Smeddinck, Jan David; Volkmar, Georg; Wenig, Nina; Malaka, Rainer

2018 // journal-article

Listen and Play: Auditory-Motor Interaction in a Bard's Tale Video Game

Communications in Computer and Information Science

Alvarez-Molina, Katya A.; Joellenbeck, Aaron; Malaka, Rainer

2018 // conference-paper

Empowering Creative People: Virtual Reality for Previsualization

ACM Conference on Human Factors in Computing Systems

Muender, Thomas; Froehlich, Thomas; Malaka, Rainer

2018 // journal-article

Designing an Ontology for Physical Exercise Actions

Lecture Notes in Computer Science

Dash, Sandeep Kumar; Pakray, Partha; Porzel, Robert; Smeddinck, Jan; Malaka, Rainer; Gelbukh, Alexander

// journal-article

A Model For Chemosensory Reception

DOI: